Smart Class Rooms

smart classroom is a technology-enhanced learning classroom that enhances the way of teaching and learning digitally. The classroom is integrated with the digital displays, tabs, whiteboards and other audio/visual components that make lectures easier, engaging, and more interactive. These allow students to interact with the lesson content while allowing teachers to integrate a range of resources with their lessons.


The purpose of library is to help every member of school community i.e. students, staff, communities etc. to gain new knowledge, skills, and dispositions for learning and personal development that they will use throughout their lives. We strongly believe that technology will never be able to replace books though it may well alter its appearance. The Library is a learning area where students and teachers have access to a wide range of resources in different formats in order to meet their teaching and learning needs.

Students are encouraged to cultivate good reading habits and to use the library as an important center for learning. A huge spectrum of books authored by acclaimed writers of various genres is available to children at the Library. This encourages and inculcates in them a love for reading that not only provides sheer joy but also further develops and enhances many skills in them.

Mathematics laboratory

The world would come to a standstill without the use of Maths. It is an indispensable part of our lives. In spite of the subject being so important, it accounts for the maximum number of failures and a high degree of maths phobia; thus resulting in a poor attitude towards maths.

A mathematics laboratory is a place where anybody can experiment and explore patterns and ideas. It is a place where one can find a collection of games, puzzles, and other teaching and learning material. The maths lab provides an opportunity for the students to discover mathematics through doing.

Science laboratory

Science lab is a workplace for the conduct of scientific research. It helps students to remember the concepts better. science lab consists of burettes, tongs, tweezers, forceps, test tubes, conical flasks, laboratory balance, specimens, slides, microscopes, many chemicals useful for experiments. The focus is on challenging the students to explore new ideas and learn by doing. The students are provided opportunities to question, explore, examine, analyse and hypothesize.

Language lab

Known by many names like digital language lab, multimedia language lab, language media center and multimedia learning center, the school has its own Language lab that helps students to improve communication skills and boosts their confidence.

Language lab software is software based on learning a language. Good communication depends upon the language skills one acquires while learning a language. Language Lab lays an important role in the language learning process. Some of the benefits of having a language lab are as follows:

  • It develops communication skills in students.
  • It facilitates teachers with real-time monitoring.
  • It builds confidence in learners.
  • It helps to improve pronunciation.
  • It helps in grooming overall personality.
  • It is an effective way of learning any language.
  • It removes the fear and hesitation of students.

Computer Lab

A lab that teaches computer science not just as a subject, but also, the integration of computer skills for learning of other subjects in the curriculum. GAPS believe in providing the best possible opportunities to its students as well as faculty to ensure consistent eminence. The IT infrastructure includes a computer laboratory, equipped with advanced technologies. Computer learning starts right from Primary Classes where the tiny tots get the exposure to the technology through play way method. They will be familiar with the software packages used in modern business applications, such as word-processing, MS PowerPoint, spreadsheets, databases and presentations. Classroom teachers also use the lab with their classes for research, or for creating technology-based projects.

Music & Dance

Humans love music and dance. We find music and dance across all cultures. Kids also love music and dance. Even kids of 2 years  love to dance on music. Thus we should use music and dance more in education. Music & Dance is an extremely important subject in our curriculum for all children to learn as it can lead to better brain development, increases in human connection, and even stress relief.

This is the place, where young musicians start their journey to become great composer & where the children unwind and learn the aesthetics of movement and sound. Dance is an ideal means of communication to express what is too deep, too fine for words. Our mission is to bridge dance practice and scholarship and to foster interdisciplinary inquiry. As a trained faculty, we bring a challenging range of perspectives to our teaching and research, and continually re-examine our curriculum in order to prepare both young and mature aspirants for careers in the ever-evolving field of Performing Arts.


Sick Room

Children will be children! Bruised knees and elbows, the occasional ill health are all part of school life. Thus we understand the need for a well-equipped child-friendly medical center. The Sick Room is a relaxing room for the students not just when they are ill, but also when they need to calm down. The school has a well-equipped medical center that provides first aid to the student in need, under supervision.

Indoor Games & Activity Hall

One of the biggest attractions of our school is our Activity Hall which is designed in adherence to the ultra-modern and eco-friendly specifications. It is extensively utilized as an integral domain of the school. Our activity hall & indoor games is an architecturally beautiful structure on the campus.

Indoor games with physical movements like table tennis help to improve hand-eye coordination. On the other hand, indoor games without physical movements like chess, carom, and other educational toys or indoor games for kids help to improve creativity and brainpower.